#ifndef ENEMYPLANE_H
#define ENEMYPLANE_H
#include <QPixmap>

class EnemyPlane
{
public:
    EnemyPlane();
    
    //更新坐标
    void updatePosition();
    
public:
    //敌机资源对象
    QPixmap m_enemy;
    
    //位置
    int m_X;
    int m_Y;
    
    //敌机的边框
    QRect m_Rect;
    
    //状态
    bool m_Free;
    
    //速度
    int m_Speed;
    
    
    
    
    
};

#endif // ENEMYPLANE_H
